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Controller set icon
Controller set icon











controller set icon

controller set icon

Unite the two into a single larger shape using Pathfinder’s Unite Shape Mode, aligning the resulting shape to the controller’s left circular section.Ĭontinue adjusting the button, by individually selecting and setting the Radius of its inner and outer corners to 2 px using the Live Corners function. Start working on the d-pad button, by creating a 4 x 16 px rectangle ( #302724) on top of which we will add a wider 16 x 4 px one ( #302724). Before we move on, make sure you select both shapes and group them together using the Control-G keyboard shortcut.Ĭreate the controller’s front circular sections using two 28 x 28 px circles ( #DCD5E2) with a 4 px thick outline ( #302724), which we will individually group ( Control-G) and then position as seen in the reference image. Then, flip its Fill with its Stroke ( Shift-X) setting its Weight to 4 px with a Round Join. Give the resulting shape an outline using the Stroke method, by creating a copy of it ( Control-C) which we will paste in front ( Control-F) and then adjust by first changing its color to #302724.

controller set icon

Quick tip: if you’re wondering why we didn’t used Pathfinder’s Unite Shape Mode instead, well that’s because it would have broken our pixel perfect workflow, since the resulting anchor points would have snapped off of the Pixel Grid. Select all three shapes and then use Pathfinder’s Make Compound Shape option to make them behave as a single larger object.

controller set icon

Start working on the actual controller, by creating its main body using a 48 x 32 px rectangle which we will color using #F2F2F2, and then center align to the underlying Artboard, at a distance of 46 px from its bottom edge.Īdd the device’s circular sections using two 40 x 40 px circles ( #F2F2F2), which we will position onto the previously created shape as seen in the reference image. Mask the shapes that we’ve just grouped, by positioning a 120 x 120 px circle (highlighted with red) on top of them, and then simply select them all and right click > Make Clipping Mask. Start working on the colorful background, by creating its left section using a 52 x 128 px rectangle, which we will color using #7DE6DC, and then align to the Artboard’s left edge as seen in the reference image.Īdd the background’s top section using a 76 x 70 px rectangle, which we will color using #EF7D43, and then align to the Artboard’s top-right corner.Ĭreate another 76 x 58 px rectangle, which we will color using #F7A23C and then position onto the Artboard’s bottom-right corner, selecting and grouping all three shapes together afterwards using the Control-G keyboard shortcut. Quick tip: most of the indicated settings can be automatically triggered if you set the document’s Profile to Web, the only one that you’ll have to manually adjust being the Artboard’s Size (Width x Height).

CONTROLLER SET ICON SOFTWARE

Topics Covered: Design Theory, Compositional Construction, Shape Alignment, Grid PositioningĮstimated Completion Time: 30 Minutes Final Image: Game Controller IconĪssuming you’ve already have the software up and running, let’s kick things off by setting up a New Document by going over to File > New (or using the Control-N keyboard shortcut), which we will adjust as follows: That being said, grab a sip of that fresh brewed coffee and let’s get started! Tutorial Details: Game Controller Icon If you like playing video games as much as I do, well today’s your lucky day since we’re going to take a look behind the process of creating our very own vector controller using nothing more than some basic geometric shapes and tools.













Controller set icon